Eros vs Ares, Satori just do it!, Heracles & The Bull, The Kiss of Judas, installations with fimo and resin sculptures toy sized alongside Lambda prints on photographic paper, 137x189cm ea. avg., 2003
Juego Revuelto! (2002-2003)
This body of work was produced between London and Madrid to be shown firstly at the Fraser Gallery in London and later on when completed in a Solo show at Galería 57 in Madrid. The title of this body of work was: - Juego Revuelto! A literal translation into English would be: - This Game is a Mess!. It is an expression that people and specially children would shout out while playing a game or a sport where the players either start cheating or stop following the rules.
-Juego Revuelto! Points out to a situation of chaos, a moment of awareness when one realizes that it makes no sense to keep on playing the game or at least, the person who shouts it out decides to give up and not to play any longer.
This body of Work is a critique of consumer society and points out how the pursue of material goods in a society of mere spectacle with no values, could lead the individual towards an existential sense of meaninglessness, isolation and solitude.
The show was divided in two parts, a gallery installation alongside a video piece displayed in the Spanish Artfair ARCO’03 in IFEMA, selected to be part of “ Projects Unknown”. The gallery had three rooms and each room and the installation was divided in three themes.
The video, filmed in London captured the footage of aged ladies performing aqua fitness exercises in a swimming pool, holding hands and dancing in circles. The extremely pixelated image hinted a decadent but poetic version of the impressionist pointillist painting from Seurat “Bathers at Asnieres” (1884)
The show was a combination of sculptures in fimo and resin, alongside large photographs of the sculptures. The sizes of the sculptures were like children’s toys in most instances and in others life size. The themes of the rooms where: The Labyrinth, Eros vs. Ares and finally Barbie and Ken. Identity, sexuality, gender and the passing of time were elements aimed to decontextualize and depoliticize our role in society.
I wanted to lead the audience to consider the fact that in our consumerist society we are being forced to play a very competitive game that if we slow down and take some time to reflect on it, we may come to the realization that it does make no sense to keep on playing it.
-Juego Revuelto! Points out to a situation of chaos, a moment of awareness when one realizes that it makes no sense to keep on playing the game or at least, the person who shouts it out decides to give up and not to play any longer.
This body of Work is a critique of consumer society and points out how the pursue of material goods in a society of mere spectacle with no values, could lead the individual towards an existential sense of meaninglessness, isolation and solitude.
The show was divided in two parts, a gallery installation alongside a video piece displayed in the Spanish Artfair ARCO’03 in IFEMA, selected to be part of “ Projects Unknown”. The gallery had three rooms and each room and the installation was divided in three themes.
The video, filmed in London captured the footage of aged ladies performing aqua fitness exercises in a swimming pool, holding hands and dancing in circles. The extremely pixelated image hinted a decadent but poetic version of the impressionist pointillist painting from Seurat “Bathers at Asnieres” (1884)
The show was a combination of sculptures in fimo and resin, alongside large photographs of the sculptures. The sizes of the sculptures were like children’s toys in most instances and in others life size. The themes of the rooms where: The Labyrinth, Eros vs. Ares and finally Barbie and Ken. Identity, sexuality, gender and the passing of time were elements aimed to decontextualize and depoliticize our role in society.
I wanted to lead the audience to consider the fact that in our consumerist society we are being forced to play a very competitive game that if we slow down and take some time to reflect on it, we may come to the realization that it does make no sense to keep on playing it.